While virtual reality is still far from the mass market, hundreds of millions of smartphones powered with the technology and hardware that enabled augmented reality.
In our tech talk, we’d like to share our learnings playing with the ARKit to create augmented reality platform for the retail. We will give an overview of ARKit capabilities, rendering with the SceneKit, light and material simulation.
Our speakers
Oleg Plesyuk — Augmented Reality Engineer
Denys Nikolayenko — Head of Engineering & ARTA Product Owner
For whom — This tech talk can be interested to iOS Engineers with prior experience or theoretical knowledge in Augmented Reality.
Agenda
6:40 pm — Registration
7:00 pm — Introduction to the Augmented Reality
7:15 pm — Components of the Augmented Reality Systems
7:30 pm — Horizontal and vertical surface detection in ARKit
7:50 pm — Coffee time
8:00 pm — Light simulation in SceneKit
8:20 pm — Physically based rendering in SceneKit
8:40 pm — ARKit demo app
8:50 pm — Coffee and discussions
Free entrance but registration is required
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