×Закрыть
Audio Designer в Crytek

Alexander Lagunienkov

Audio Designer в Crytek

О себе

Original music and innovative sound design, deep creative vision for a game audio, field recording. Implementation the audio content, using cutting-edge technologies such as Wwise and Fmod in Cryengine, UE, Unity. Rich experience in audio team building, coordinated work with audio programmers for all aspects of the sound engine modifications, pushing events, memory management strategy, etc.

Specialities: Audio Designer, Composer, Audio Director, Audio Engineer, Field Recordist, Boom Operator